Tuesday, 20 March 2012

AXE – Mogul Khan | Item Build | DotA

DOTA STRATEGY – Axe is a great Tanker in every game. As his own hero build up, together with his skills, Axe acts as a mighty hero in every play against a pack of enemies. His Item build is focus on strength and defense attributes as a Tanker. Mogul Khan may engage in an early game or in late game and because of his Counter Helix he is considered also a fast farmer so he can build and early item during the mid game.

The early game item build of Axe can be the following:

Quelling Blade – This helps Axe to kill easily when creeping for better farming.
Ancient Tango of Essifation – This item helps Axe to regenerate when in mid health condition.
Healing Salve – This item helps Axe to regenerate more fast whenever he is in a low health condition.
Ironwood Branch – This item grants each attributes for Axe giving him more strength and toughness.
Magic Stick – This helps you to counter spell caster enemy heroes.
Stout Shield – This helps you to defend yourself against harassing enemy heroes. This is upgraded into Vanguard.

The mid game item build of Axe can be the following:

Power Treads – This boots gives him strength and speed.
Vanguard – This item gives him Health Points and toughness during the game. This item can be maintained until the late game.
Kelen’s Dagger – This can help him to gank, escape and chase enemies.
Phase Boots – This is a better choose in escaping and chasing enemies.
Black King Bar – This helps him to tank and hit more during clash preventing spells to cast on him.
Hood of Defiance – This helps to reduce any incoming magical damage.
Blademail – This helps Axe to do more damage together with his Berserker’s Call and Counter Helix.

The late game item build of Axe can be the following:

Khadgar’s Pipe of Insight – This helps allies of Axe and himself to prevent magic for damaging more.
Radiance – As a fast farmer game he can easily built this item during the mid game but usually build during late games. This item helps him in farming and grants him attack damage.
Assault Cuirass – This item grants him attack speed and armor. Plus an aura to reduce enemies’ armor around Axe.
Heart of Tarrasque – This grants him massive strength adding more health points.
Boots of Travel – This item is very helpful in pushing strategies and farming and for immediate response in clash.
Dagon – This grants Axean ability to instant kill an enemy together with his ultimate skill.
Aghanim’s Scepter – This improves his ultimate skill reducing its cooldown and improving damage.

Thursday, 15 March 2012

Warcraft III: DOTA MAP version 6.74 - DotA - Changelog

Hero Changes


Alchemist
- Armor increased by 1
- Unstable Concoction max damage increased from 120/180/240/300 to 130/200/270/340
Batrider
- Flame Break is now a targeted AoE spell
- It no longer explodes on the first unit in a path. It travels towards the targeted destination and does its effect there. Projectile speed 900 (instead of 750)
Bone Fletcher
- Death Pact damage bonus increased from 4/6/8% to 5/6.5/8%
- Death Pact hp bonus increased from 50/60/70% to 50/65/80%
Bristleback
- Quill Spray damage cap increased from 180 to 220
Centaur Warchief
- Great Fortitude strength bonus increased from 12/24/36 to 15/30/45
- Return base damage increased from 16 to 16/18/20/22
Clockwerk
- Power Cogs HP/Mana drain increased from 55/70/85/100 to 60/90/120/150
Crystal Maiden
- Freezing Field AoE increased by 100 (Explosion AoE adjusted to keep damage probabilities equivalate)
Dark Seer
- Wall of Replica illusions take 300% damage (up from 250%)
- Wall of Replica Aghanim bonus no longer creates allied illusions
- Wall of Replica Aghanim bonus now increases illusion damage from 70/80/90 to 100/120/140% instead
Doom Bringer
- Level Death bonus damage increased from 250 to 275
Dragonus
- Base Intelligence increased by 3
- Arcane Bolt bonus intelligence damage increased from 1.5x to 1.6x
- Arcane Bolt manacost decreased from 90 to 70
- Concussive Shot cooldown now scales from 20 to 20/19/18/17
Drow Ranger
- Silence AoE increased from 275 to 300
Ember Spirit
- Armor reduced by 1
- Base Strength decreased from 21 to 19
- Flame Guard health barrier reduced from 100/250/400/550 to 50/200/350/500
- Fire Remnant damage decreased from 140/180/220 to 120/160/200
- Searing Chains targets decreased from 3 to 2 random units
Enigma
- Black hole now prevents heroes being Forced out with Force Staff
Furion
- Wrath of Nature manacost increased from 150/175/200 to 150/200/250
- Teleportation manacost no longer decreases per level (constant 50)
Goblin Shredder
- Timber Chain damage increased from 80/120/160/200 to 100/140/180/220
Gyrocopter
- Homing Missile maximum damage (at 2k range) increased from 100/200/300/400 to 110/220/330/440
- Rocket Barrage damage increased from 10/13/16/19 to 11/14/17/20
Invoker
- Chaos Meteor damage increased from 80+Exort*30 to 80+Exort*35
- Chaos Meteor land time decreased from 1.5 to 1.3
- EMP can no longer hit Invulnerable/Tornadoed units
- EMP cooldown increased from 25 to 30 seconds
- Sun Strike damage type changed from Magical to Pure
- Sun Strike now reveals the area it will hit before the damage impact
- Tornado cooldown increased from 25 to 30 seconds
- Tornado Damage decreased from 77.5+(Wex+Quas)*23 to 70+(Wex+Quas)*20
Juggernaut
- Omnislash now gives Juggernaut 200 flying vision during its duration
Keeper of the Light
- Mana Leak stun duration increased from 1.25/1.5/1.75/2 to 1.3/1.6/1.9/2.2
Kunkka
- Torrent AOE increased from 200 to 215
- X Marks The Spot cooldown decreased from 20 to 16 seconds
- Ghost Ship stun duration increased from 1.2 to 1.4
Lanaya
- Psi Blades bonus range increased from 40/100/160/220 to 60/120/180/240
Legion Commander
- Moment of Courage cooldown increased from 0.9 to 1.2
Lina Inverse
- Fiery Soul attack speed bonus increased from 30/40/50/60 to 40/50/60/70
- Fiery Soul movement speed bonus increased from 3/4/5/6 to 4/5/6/7%
Lion
- Voodoo cooldown increased from 13 to 15
- Voodoo manacost increased from 110/140/170/200 to 125/150/175/200
- Voodoo duration increased from 1.25/2/2.75/3.5 to 1.75/2.5/3.25/4
Luna
- Moon Glaive damage decrease per bounce decreased from 35% to 30%
Magnataur
- Skewer will now cast in the direction you targeted if you cast it beyond the max range
Medusa
- Split Shot now shoots 5 arrows instead of 4
Morphling
- Morph passively grants 3/4/5/6 agility and strength
- Wave Form now properly dodges projectiles
Naga Siren
- Changed Rip Tide cast mechanism
- Rip Tide now casts in a 450 aoe around naga and all of her illusions. Enemies can be fully affected by the Illusion's aoe. The effect does not stack. No longer uses cast point.
Nerubian Assassin
- Urna Swarm replaced with a new spell (Urna Swarm will be reused for a future hero).

Spiked Carapace:
=================
Temporarily enhances the Assassin's chitinous armor with organic barbs, causing him to prevent and reflect the next player based damage instance and stuns the target. Lasts 4.5 seconds.

Duration: 4.5 seconds
Damage return: 100% (after resistance on your hero)
Stun: 0.6/1.2/1.8/2.4
Cooldown: 10
Manacost: 50

Note: Only triggers on player based damage, both physical and magical. Does not prevent status debuffs. Spikes visually grow out of the hero when he is in this state.

Necrolyte
- Heartstopper damage increased from 0.5/0.7/0.9/1.1 to 0.6/0.8/1/1.2
- Sadist level 4 mana regen increased from 48 to 60
Ogre Magi
- Added Aghanim's Scepter

Gives his other head the ability to cast a more primitive version of Fireblast. It has a constant (not modified by ultimate/level) 275 damage, 1.5 second stun, 20 cooldown, 400 manacost. It can trigger multicast. This is an independent 5th skill added to his ability card.

Phantom Assassin
- Phantom Strike cast range increased from 700/800/900/1000 to 1000
- Phantom Strike cooldown rescaled from 20/15/10/5 to 14/11/8/5
Priestess of the Moon
- Moonlight Shadow cooldown decreased from 180/160/140 to 160/140/120
Puck
- Ethereal Jaunt now dodges projectiles
- Phase Shift autocast removed
- Phase Shift manacost removed
- Phase Shift level 4 duration increased from 3 to 3.25 seconds
- Aghanim Upgraded Dream Coil no longer increases the manacost from the base spell
Pugna
- Decrepify cast range increased from 550/600/650/700 to 700
- Life Drain damage increased from 100/150/200 to 120/160/200 (with Aghanim's from 175/225/275 to 180/240/300)
Queen of Pain
- Shadow Strike initial damage increased from 50/70/70/100 to 50/75/100/125
Razor
- Unstable Current damage increased from 40/60/80/100 to 40/70/100/130
Shadow Fiend
- Necromastery now gives 6 souls for killing a hero (instead of 1)
- Necromastery soul count increased from 8/16/24/32 to 12/20/28/36
Sniper
- Headshot damage increased from 30/30/40/50 to 30/40/50/60
Storm Spirit
- Ball Lightning now properly dodges projectiles
Techies
- Attack range increased from 650 to 700
Tinker
- March of the Machines duration increased from 5 to 6 seconds
Troll Warlord
- Battle Trance attack speed bonus increased from 60/100/140 to 60/120/180
Viper
- Poison Attack damage increased from 6/12/18/24 to 10/16/22/28
- Fixed Poison Attack damage not being lethal
Visage
- Familiar's armor increased from 0 to 0/1/2
- Gravekeeper's Cloak recovery time decreased from 14/12/10/8 to 12/10/8/6
Warlock
- Infernal's Permanent Immolation damage increased from 20/30/40 to 30/40/50 per second
- Shadow Word duration increased from 8 to 9 seconds

Item Changes


Animal Courier
- Courier cost decreased from 170 to 150
Bloodstone
- HP regen increased by 1 to equal the sum of its parts
Ethereal Blade
- Ether Blast slow increased from 60% to 80%
Eye of Skadi
- Cold Attack slow duration increased from 2/4 (range/melee) to 3/5
Flying Courier
- Flying Courier cost increased from 200 to 220
Mjollnir
- Mjollnir's Static Shock can now be cast on non-hero units as well (like Infernals)
Tranquil Boots
- Can now be disassembled
- Damage instances before breaking increased from 3 to 4
- Rejuvenate heal increased from 150 to 170
Sange & Yasha
- Sange and Yasha can now be disassembled
Veil of Discord
- Discord duration increased from 15 to 20 seconds

Gameplay and Cosmetic Changes

- Added Wisp, Disruptor and Rubick to CM
- Courier death team bounty can only trigger while no couriers are dead
- Courier death team bounty from 150 to 175
- Added a new ability on the courier to go to the secret shop
- Removed Unexplored Fog of War
- Cheese no longer requires 5 mana to use
- Range creeps mana pool increased from 300 to 500
- Harpy's Chain Lightning cooldown from 6 to 4 seconds
- Satyr Trickster purge manacost decreased from 150 to 120
- Satyr Hellcaller HP regen aura increased from 3 to 4

Bug Fixed


* Fixed a bug with Fire Remnant targeting and Essence Aura
* Fixed Moment of Courage not having a learn hotkey
* Fixed a fatal error possible with Tether
* Fixed a bug with Fire Remnant when cast on self
* Fixed Psi Blades not affecting a very small area right behind the initial target
* Fixed Forged Spirits dying instantly when affected by Smoke of Deceit


Note: This version will be marked as the new stable version after a week or so.

Monday, 12 March 2012

Warcraft III: DOTA MAP version 6.74b - DotA



This is the latest map release for DOTA players. This is the 6.74b map and you can download it here!

You can see the change lo or the changed or fixed bugs, errors, etc. here!

Warcraft III: DOTA MAP version 6.74 - DotA


This is the latest map release for DOTA players. This is the 6.74 map and you can download it here!

You can see the change lo or the changed or fixed bugs, errors, etc. here!

Monday, 5 March 2012

ANTI-MAGE — Magina | Item Build | DotA


DOTA STRATEGY – Anti- mage is a Hitter type hero in all of his game. His skills really meet an assassin in escaping and chasing his enemies. Magina sometimes plays in solo but due to his lack of damaging magic skills he always plays in trilane together with two supporting heroes to support him and to prevent him to be killed. The item build for Magina deals mainly on damage as he plays the role of a Hitter.

The early game item build for Magina can be the following:

Quelling Blade – This helps Magina to kill easily when creeping for better farming.
Ancient Tango of Essifation – This item helps Magina to regenerate when in mid health condition.
Healing Salve – This item helps Magina to regenerate more fast whenever he is in a low health condition.
Ironwood Branch – This item grants each attributes for Magina giving him more strength and toughness plus agility.
Magic Stick – This helps you to counter spell caster enemy heroes.

The mid game item build for Magina can be the following:

Power Treads – This boots gives him agility and speed.
Battle Fury – This helps Magina for better farming and grants him regeneration.
Yasha – This gives Magina attack speed and movement speed.
Maelstrom – This helps Magina do more damage and grants him a passive chance to cast chain lightning.
Vanguard – This item gives him Health Points and toughness during the game. This item can be maintained until the late game.
Black King Bar – This helps him to tank and hit more during clash preventing spells to cast on him.
Cranium Basher – This item helps him to stop escaping heroes and grants him damage.

The late game item build for Magina can be the following:

Manta Style – This helps Magina to replicate himself into two to help him during the clash.
Butterfly – This item gives Magina more attack speed and grants evasion that counters other melee enemy heroes.
Heart of Tarrasque – This grants him massive strength adding more health points. This can replace the Vanguard.
Divine Rapier – This can be one of the late game item for Magina if your team is near on winning the game.
Sange and Yasha – This grants Magina both strength and speed.
Monkey King Bar – This gives Magina a lot more damage and a chance to mini-bash.
Buriza-do Kyanon – This gives Magina a lot more damage and a chance to do more damage.
Abyssal Blade – This item grants Magina the chance to bash enemies. This is an upgrade for Cranium Basher.

ANCIENT APPARITION – Kaldr | Item Build | DotA


DOTA STRATEGY – Ancient Apparition is a great supportive hero for his allies. His skills are effective for better game play. Being a Support type hero, the item build for Ancient Apparition is always supportive. Usually, Ancient Apparition always plays in trilane together with another support plus the carry. There are lots of supportive items for Kaldr but the right choice will always depends on its opponent.

The early game item build for Ancient Apparition can be the following:

Ironwood Branch – This item grants each attributes for Ancient Apparition giving him more strength and toughness to survive the early game plus the intelligence for mana support.
Ancient Tango of Essifation – This item helps Kaldr to regenerate when in mid health condition.
Healing Salve – This item helps Kaldr to regenerate more fast whenever he is in a low health condition.
Magic Stick – This helps you to counter spell caster enemy heroes.
Observer Wards – This is a strategic item to spy on your enemies. Supporting heroes just like Ancient Apparition should do the warding strategy. This should maintain through the whole game.
Clarity Potion – This item helps Ancient Apparition to regenerate his mana whenever it is in low condition.
Smoke of Deceit – This supportive item helps Ancient Apparition and his allies to set a clash or gank against his opponents during the early game. This should be maintain through the whole game.
Sentry Wards – This strategic item helps Ancient Apparition to deward a spying observer ward nearby.
Boots of Speed – This grants Ancient Apparition movespeed for chasing and escaping.

The mid game item build for Ancient Apparition can be the following:

Headdress of Rejuvenation – This may help Ancient Apparition for better health regeneration.
Medallion of Courage – This can do the killing faster because of armor degrading.
Urn of Shadows – This can help Ancient Apparition to serve himself and his allies in health regeneration. And also can do damage to enemies.
Magic Wand – This helps you to regenerate your mana and health in an instant depending on its charge.
Arcane Boots – This grants Ancient Apparition and his nearby allies mana whenever its cooldown.
Ancient Janggo of Endurance – This grants Ancient Apparition and his allies attack speed and movespeed.

The late game item build for Ancient Apparition can be the following:

Mekansm – This provides Ancient Apparition and his nearby allies armor and hitpoints.
Khadgar’s Pipe of Insight – This helps allies of Ancient Apparition and himself to prevent magic for damaging more.
Force Staff – This helps Ancient Apparition in chasing and escaping.
Eul’s Scepter of Divinity – This grants Kaldr the ability to cyclone enemies and himself for chasing, setting and escaping.
Dagon – This grants Ancient Apparition an ability to instant kill an enemy.

Sunday, 26 February 2012

ALCHEMIST — Razzil Darkbrew | Item Build | DotA

Alchemist alway play the Hitter in every game. He always has the strength and toughness plus the attack speed. He can kill multiple heroes as he can also be the Tanker of the team. With better items you can make a monster on your team. The item build for Alchemist might be a lot of choice because he is a fast famer, he can build items really fast.

The early game item build of Alchemist can be the following:
Quelling Blade – This helps Alchemist to kill easily when creeping for better farming.
Ancient Tango of Essifation – This item helps Alchemist to regenerate when in mid health condition.
Healing Salve – This item helps Alchemist to regenerate more fast whenever he is in a low health condition.
Ironwood Branch – This item grants each attributes for Alchemist giving him more strength and toughness.
Magic Stick – This helps you to counter spell caster enemy heroes.
Stout Shield – This helps you to defend yourself against harassing enemy heroes.
Empty Bottle – This item keeps you to cast spell in constant giving you source of mana and health. Require to play with a courier.

The mid game item build for Alchemist can be the following:
Power Treads – This boots gives him strength and speed.
Vanguard – This item gives him Health Points and toughness during the game. This item can be maintained until the late game.
Radiance – As a fast farmer game he can easily built this item during the mid game. This item helps him in farming and grants him attack damage.
Maelstrom – This item gives him attack damage and speed plus helps him in killing enemies. This item can be upgraded to Mjollnir.
Hyperstone – This item helps him to do more attack speed. This can be upgraded to Assault Cuirass.
Black King Bar – This helps him to tank and hit more during clash preventing spells to cast on him.
Lothar’s Edge – This can help him to gank, escape and chase enemies.
Kelen’s Dagger – This can help him to gank, escape and chase enemies.

The late game item build for Alcemist can be the following:
Assault Cuirass – This item grants him attack speed and armor.
Basher – This item helps him to stop escaping heroes and grants him damage.
Heart of Tarrasque – This grants him massive strength adding more health points.
Divine Rapier – This can be one of the late game item for Alchemist if your team is near on winning the game.
Butterfly – This item gives Alchemist more attack speed and grants evasion that counters other melee enemy heroes.